I’m a multidisciplinary designer who believes the best ideas come to life when creativity, storytelling, and thoughtful design come together.

I’m a multidisciplinary designer with a passion for transforming ideas into meaningful physical and visual experiences. My background spans product design, exhibit design, 3D modeling, illustration, and environmental storytelling, giving me a versatile approach to solving creative problems.

I began my design career in the world of video games, where I developed a foundation in 3D modeling and learned how to build characters, environments, and visual worlds from the ground up. Since then, my work has expanded into physical product and exhibit design, where I’ve had the opportunity to take concepts from early sketches and visual development through detailed 3D models and production-ready designs.

I’m particularly drawn to projects that combine storytelling, history, and physical form. I enjoy studying the visual language of different cultures and time periods, then finding ways to reinterpret those influences into designs that feel contemporary, functional, and cohesive. Whether I’m designing a product, developing an exhibit environment, or creating an illustration, I approach each project with curiosity, attention to detail, and a strong emphasis on visual communication.

At the heart of my work is a simple goal: to create things that people connect with. I’m always looking for opportunities to learn, experiment, and bring a combination of creativity, craftsmanship, and problem-solving to the next project.